Games and Learning Alliance

5th International Conference, GALA 2016, Utrecht, The Netherlands, December 5–7, 2016, Proceedings

  • Rosa Bottino
  • Johan Jeuring
  • Remco C. Veltkamp

Part of the Lecture Notes in Computer Science book series (LNCS, volume 10056)

Also part of the Information Systems and Applications, incl. Internet/Web, and HCI book sub series (LNISA, volume 10056)

Table of contents

  1. Posters

    1. Nikesh Bajaj, Francesco Bellotti, Riccardo Berta, Alessandro De Gloria
      Pages 444-454
  2. Back Matter
    Pages 455-456

About these proceedings


This book constitutes the refereed proceedings of the 5th International Conference on Games and Learning Alliance, GALA 2016, held in Utrecht, The Netherlands, in December 2016.

The 27 revised regular papers presented together with 14 poster papers were carefully reviewed and selected from 55 submissions. The papers cover topics such as games and sustainability; games for math and programming; games and health; games and soft skills; games and management; games and learning; game development and assessment; and mobile games.


collaborative learning designing software e-learning HCI serious games augmented reality authoring tool collaboradive games computer-assisted instruction converzational agents data modeling database engineering deep learning educational games game-based learning interactive learning environments mathematics education service oriented architecture software system structures usability

Editors and affiliations

  • Rosa Bottino
    • 1
  • Johan Jeuring
    • 2
  • Remco C. Veltkamp
    • 3
  1. 1.Institute for Educational TechnologyGenovaItaly
  2. 2.Utrecht UniversityUtrechtThe Netherlands
  3. 3.Utrecht UniversityUtrechtThe Netherlands

Bibliographic information

  • DOI
  • Copyright Information Springer International Publishing AG 2016
  • Publisher Name Springer, Cham
  • eBook Packages Computer Science
  • Print ISBN 978-3-319-50181-9
  • Online ISBN 978-3-319-50182-6
  • Series Print ISSN 0302-9743
  • Series Online ISSN 1611-3349
  • Buy this book on publisher's site
Industry Sectors
IT & Software