Track 4: Digital Games, Virtual Reality, and Augmented Reality
ISSN:
1573-7721 (Online)
In this topical collection (66 articles)
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OriginalPaper
GFGDA: general framework for generating dungeons with atmosphere
Mohammad Reza Hojatoleslami, Kamran Zamanifar… Pages 1-35 -
Track 4: Digital Games, Virtual Reality, and Augmented Reality
AI-enabled prediction of video game player performance using the data from heterogeneous sensors
Anton Smerdov, Andrey Somov, Evgeny Burnaev… Pages 1-26 -
Track 4: Digital Games, Virtual Reality, and Augmented Reality
The correlation between positive reviews, playtime, design and game mechanics in souls-like role-playing video games
Tibor Guzsvinecz Pages 4641-4670 -
Track 4: Digital Games, Virtual Reality, and Augmented Reality
NCCollab: collaborative behavior tree authoring in game development
Md. Yousuf Hossain, Loutfouz Zaman Pages 4671-4708
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