Overview
- Reports on timely studies concerning human-technology interaction
- Covers applications in industry, economy, government and education
- Describes emerging wearable, smart, and autonomous technologies
Part of the book series: Advances in Intelligent Systems and Computing (AISC, volume 1018)
Included in the following conference series:
Conference proceedings info: IHIET 2019.
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Table of contents (156 papers)
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Human-Centered Design
Other volumes
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Human Interaction and Emerging Technologies
Keywords
- Engineering systems in sport
- Engineering systems in medicine
- Wearable performance devices
- Context-aware Interactions
- Biomechanics of sport
- Nursing education
- Patient handling
- intelligent medical systems
- Cyber Physical Systems
- Development of smart materials
- Facilitators of physical activity
- Individual perceived barriers
- Perceived physical fatigue
- Improving urban environment
- IHIET 2019 proceedings
About this book
User Experience of a Social Media Based Knowledge Sharing System in Industry Work, Chapter of this book is available open access under a CC BY 4.0 license at link.springer.com
Editors and Affiliations
Bibliographic Information
Book Title: Human Interaction and Emerging Technologies
Book Subtitle: Proceedings of the 1st International Conference on Human Interaction and Emerging Technologies (IHIET 2019), August 22-24, 2019, Nice, France
Editors: Tareq Ahram, Redha Taiar, Serge Colson, Arnaud Choplin
Series Title: Advances in Intelligent Systems and Computing
DOI: https://doi.org/10.1007/978-3-030-25629-6
Publisher: Springer Cham
eBook Packages: Engineering, Engineering (R0)
Copyright Information: Springer Nature Switzerland AG 2020
Softcover ISBN: 978-3-030-25628-9Published: 25 July 2019
eBook ISBN: 978-3-030-25629-6Published: 24 July 2019
Series ISSN: 2194-5357
Series E-ISSN: 2194-5365
Edition Number: 1
Number of Pages: XXI, 1020
Number of Illustrations: 112 b/w illustrations, 224 illustrations in colour
Topics: Biomedical Engineering and Bioengineering, User Interfaces and Human Computer Interaction, Sports Medicine, Cyber-physical systems, IoT
Industry Sectors: Aerospace, Biotechnology, Consumer Packaged Goods, Electronics, Energy, Utilities & Environment, Engineering, IT & Software, Materials & Steel, Oil, Gas & Geosciences, Pharma