Platform-Style Video Games with Construct Learn to Create Video Games Quickly with the Construct Game Engine

  • Lee Stemkoski

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Create video games quickly using the Construct game engine and gain practical experience by creating a platform-style game, with no prior experience required. This video introduces the Construct game engine, a beginner-friendly video game development program, and explains how to build a platform-style game. Specific topics covered include level design, using tilemaps, platform physics, character animation, user interface design, and special effects.

After watching the video, you will be able to create platform-style video games, and be sufficiently well acquainted with the software to create additional video games.

What You Will Learn

  • Gather assets and configure project properties and layers

  • Add backgrounds and set up tilemaps

  • Create the player avatar and character animations

  • Use interactive environment objects

  • Add SFX and background music

  • Export games as HTML to run on websites

Who This Video Is For

The typical viewer will be excited about video games, and only needs to be comfortable using Windows (downloading and opening files, locating and organizing files in folders).

About the Author

Lee Stemkoski

Lee Stemkoski is a professor of computer science and mathematics. He earned his Ph.D. from Dartmouth College in 2006. He has been teaching at the college level since then, with an emphasis on Java programming, computer graphics, and video game development for the past eight years. He has refined the set of topics covered and the progression of material in this book based on years of experience helping students overcome their difficulties with these particular topics. He is the author of Game Development with Construct 2 (Apress, 2017) and Java Game Development with LibGDX (Apress, 2018), in addition to many scholarly articles and game development tutorials.

 

About this video

Author(s)
Lee Stemkoski
DOI
https://doi.org/10.1007/978-1-4842-4446-3
Online ISBN
978-1-4842-4446-3
Total duration
3 hr 15 min
Publisher
Apress
Copyright information
© Lee Stemkoski 2019

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Video Transcript

Lee Stemkoski: Welcome to Creating Platform-Style Video Games with the Construct 2 Game Engine. In this video series, you will learn how to create a video game inspired by classics such as Nintendo Super Mario Brothers series. The Construct 2 game engine is beginner friendly, freely available, and will help you design and create video games quickly with no previous experience required. My name is Lee Stemkoski. I’m a college professor. I’ve written two books on game development and I’ve been teaching people of all ages how to make video games for nearly a decade.

The specific topics you learn in this video series include: creating video games with a Construct 2 game engine, level design, creating levels using tile maps, platformer physics and character animation, creating an interactive environment complete with collectible items and moving enemies, designing a user interface, creating special effects both visual and audio, and finally exporting your games to websites so you can share them with your friends and family.

As a preview of what’s to come, here’s the Construct 2 game engine software. This is what it will look like after you’re finished designing your game. There’s a layout which makes designing your levels simple. There’s an event sheet which contains your instructions or code for the game. And when you’re finished, you can export and play your games in multiple ways such as a web browser. So here I am playing the game. I’m walking and jumping around the level. I’m controlling our main character, Jack the Koala, collecting items and avoiding enemies. Eventually working my way around to the flagpole, which represents the end of the level.

By the end of this video series, you’ll learn how to use the Construct 2 game engine to create a similar video game and you’ll be able to build on your skills and knowledge to create other games as well.