A closer look at referring expressions for video object segmentation Miriam BellverCarles VenturaXavier Giro-i-Nieto OriginalPaper Open access 27 July 2022 Pages: 4419 - 4438
Automatic content moderation on social media Dogus KarabulutCagri OzcinarGholamreza Anbarjafari OriginalPaper 28 July 2022 Pages: 4439 - 4463
Improving precision of objective image/video quality meters Majid BehzadpourMohammad Ghanbari OriginalPaper Open access 28 July 2022 Pages: 4465 - 4478
Explicating reader behavior toward adoption of multi-screen devices: combination of TAM and HLM Dawei LiuJinyang Yu OriginalPaper 29 July 2022 Pages: 4479 - 4496
Optimized convolutional neural network for soft tissue sarcoma diagnosis Pravin Narayan KathavateJ. Amudhavel OriginalPaper 29 July 2022 Pages: 4497 - 4515
Unveiling digital image forgeries using Markov based quaternions in frequency domain and fusion of machine learning algorithms Savita WaliaKrishan KumarMunish Kumar OriginalPaper 29 July 2022 Pages: 4517 - 4532
Motion saliency based hierarchical attention network for action recognition Zihui GuoYonghong HouWanqing Li OriginalPaper 29 July 2022 Pages: 4533 - 4550
Novel zero-watermarking method using the compressed sensing significant feature Jun LangChunlei Ma OriginalPaper 29 July 2022 Pages: 4551 - 4567
Anaphora resolved abstractive text summarization (AR-ATS) system N. MoratanchS. Chitrakala Track 1: General Multimedia Topics 18 June 2022 Pages: 4569 - 4597
An enhanced whale optimization algorithm for clustering Hakam SinghVipin RaiAjith Abraham OriginalPaper 27 July 2022 Pages: 4599 - 4618
Res-attention net: an unsupervised PET - MRI brain image fusion model Chao FanHao LinLitao Yang Track 2: Medical Applications of Multimedia 28 July 2022 Pages: 4619 - 4639
The correlation between positive reviews, playtime, design and game mechanics in souls-like role-playing video games Tibor Guzsvinecz Track 4: Digital Games, Virtual Reality, and Augmented Reality Open access 19 March 2022 Pages: 4641 - 4670
NCCollab: collaborative behavior tree authoring in game development Md. Yousuf HossainLoutfouz Zaman Track 4: Digital Games, Virtual Reality, and Augmented Reality 13 April 2022 Pages: 4671 - 4708
Real-time fracturing in video games Rachel ThomasWenshu Zhang Track 4: Digital Games, Virtual Reality, and Augmented Reality Open access 13 May 2022 Pages: 4709 - 4734
Impacts of augmented reality on foreign language teaching: a case study of Persian language Sonia MozaffariHamid Reza Hamidi Track 4: Digital Games, Virtual Reality, and Augmented Reality 14 June 2022 Pages: 4735 - 4748
A rhythm-aware serious game for social interaction Filippo CarnovaliniAntonio Rodà Paolo Caneva Track 4: Digital Games, Virtual Reality, and Augmented Reality Open access 12 July 2022 Pages: 4749 - 4771
Retraction Note: Load balancing in wireless networks using reputation-ReDS in the magnified distributed hash table A. VijayarajR. M. SureshS. Poonkuzhali Retraction Note 20 September 2022 Pages: 4773 - 4773
Retraction Note: Score level based latent fingerprint enhancement and matching using SIFT feature Adhiyaman ManickamEzhilmaran DevarasanRaja Krishnamoorthi Retraction Note 13 September 2022 Pages: 4775 - 4775
Retraction Note: Prediction model of port throughput based on game theory and multimedia Bayesian regression Liupeng JiangJiaojiao WangXuejun Feng Retraction Note 20 September 2022 Pages: 4777 - 4777
Retraction Note: The resin lens flaw feature extraction and detection system based on data transmission security Hongmin WangHongzhao ZhuXiaohui Zhu Retraction Note 13 September 2022 Pages: 4779 - 4779