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E-CLUB: A Ubiquitous Education Model

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Computers and Education

Abstract

With new wireless technologies, mobile devices with small displays (handhelds, PDAs, mobile phones...) are present in many environments such as offices, meeting rooms, classrooms, etc. We are interested in the effective use of such ubiquitous computing devices and traditional PCs for collaborative learning. In this chapter we present a platform (called e-CLUB) which integrates such technologies. We also show its application to a case study, the teaching of foreign languages by means of compositions. We identify the main problems of this approach to language education, describe the architecture and main applications of a prototype (called AULA) for language education, and show how it is used to overcome such problems.

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Paredes, M., Sánchez-Villalón, P.P., Ortega, M., Velázquez, J.Á. (2003). E-CLUB: A Ubiquitous Education Model. In: Llamas-Nistal, M., Fernández-Iglesias, M.J., Anido-Rifon, L.E. (eds) Computers and Education. Springer, Dordrecht. https://doi.org/10.1007/978-94-017-1122-7_22

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  • DOI: https://doi.org/10.1007/978-94-017-1122-7_22

  • Publisher Name: Springer, Dordrecht

  • Print ISBN: 978-90-481-6413-4

  • Online ISBN: 978-94-017-1122-7

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