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The Robbers and the Others – A Serious Game Using Natural Language Processing

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The Interplay of Data, Technology, Place and People for Smart Learning (SLERD 2018 2018)

Part of the book series: Smart Innovation, Systems and Technologies ((SIST,volume 95))

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Abstract

Learning a new language includes multiple aspects, from vocabulary acquisition to exercising words in sentences, and developing discourse building capabilities. In most learning scenarios, students learn individually and interact only during classes; therefore, it is difficult to enhance their communication and collaboration skills. The prototype game described in this paper aims to fill this gap and improve the students’ learning skills in a smart learning environment suitable for a problem-solving game. In addition, the game is also an useful tool for teachers because of the integrated chat analysis that enables the identification of the most predominant points of view and the overall level of collaboration between participants. The game is developed as a bot on the Slack chat platform and reacts to user commands. At the end of a game round, the bot is to save the conversation transcript and send it to the ReaderBench framework for further chat analysis.

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Acknowledgements

This research was partially supported by the 644187 EC H2020 Realising an Applied Gaming Eco-system (RAGE) project and by the FP7 2008-212578 LTfLL project.

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Correspondence to Mihai Dascalu .

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Toma, I., Brighiu, S.M., Dascalu, M., Trausan-Matu, S. (2019). The Robbers and the Others – A Serious Game Using Natural Language Processing. In: Knoche, H., Popescu, E., Cartelli, A. (eds) The Interplay of Data, Technology, Place and People for Smart Learning. SLERD 2018 2018. Smart Innovation, Systems and Technologies, vol 95. Springer, Cham. https://doi.org/10.1007/978-3-319-92022-1_14

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