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Exploring Aspects of Self-regulated Learning Among Engineering Students Learning Digital System Design in the FPGA Environment—Methodology and Findings

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Embedded Engineering Education

Part of the book series: Advances in Intelligent Systems and Computing ((AISC,volume 421))

Abstract

This study addressed the case of the development, implementation and evaluation of an innovative platform for teaching computer and embedded systems engineering, including hardware, software and instructional materials for students. The evaluation methodology was derived from the Self-Regulated Learning Theory which relates to cognitive, meta-cognitive, motivational and self-efficacy aspects of learning. Data were collected by administrating the Lab Feedback Questionnaire, the Motivated Strategies for Learning Questionnaire (MSLQ), the Computer System Usability Questionnaire (CSUQ), and interviews held with students and teachers. The findings that were obtained over two years taught us that one of the most important factors affecting the success of an advanced technological learning platform is the careful design of students’ assignments, for example, to progress gradually from solving basic exercises, to solving more significant problems and dealing with broad projects.

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Correspondence to Moshe Barak .

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Appendices

Appendix 1

1.1 Lab Feedback Questionnaire (LFQ)

Dear Student,

Pleas mark the effectiveness of the lab experiment on the scale 1 … 10

  1. 1.

    Clarity of theoretical background—documentation, theoretical explanations

    • (1-very low … 10-very high) ___ Explain/give example:

  2. 2.

    Clarity of technical instructions, exercises and problems

    • (1-very low … 10-very high) ____ Explain/give example:

  3. 3.

    Total time and efforts required

    • (1-very much … 10-very little) ____ Explain/give example:

  4. 4.

    Ease of usethe environment, Xilinx software and BIN download software

    • (1-very difficult …10-very easy) ____ Explain/give example:

  5. 5.

    Ease of usethe platform

    • (1-very difficult …10-very easy) ____ Explain/give example:

  6. 6.

    Feeling of immersion—being part of the environment, control over the system

    • (1-very low … 10-very high) ___ Explain/give example:

  7. 7.

    To what extent do you think you learned something valuable?

    • (1-very low … 10-very high) ___ Explain/give example:

  8. 8.

    Overall satisfaction

    • (1-very low … 10-very high) ___ Explain/give example:

Appendix 2

2.1 Computer System Usability Questionnaire (CSUQ)

The CSUQ consists of 19 items from four categories:

  1. a.

    Overall satisfaction (items 1, 19)

  2. b.

    System usability (items 2, 4.6, 7, 9, 11, 17, 18)

  3. c.

    Information quality (items 5, 8, 10, 12, 13, 15, 16)

  4. d.

    Interface quality (items 3, 14)

Scale for students’ answers, to each item (NA—Not Applicable)

Strongly AGREE

1

2

3

4

5

6

7

NA

Strongly DISAGREE

Comments:

  1. 1.

    Overall, I am satisfied with how easy it is to use this system.

  2. 2.

    It is simple to use this system.

  3. 3.

    The interface of this system is pleasant.

  4. 4.

    I am able to complete my work quickly using this system.

  5. 5.

    It is easy to find the information I need.

  6. 6.

    I am able to efficiently complete my work using this system.

  7. 7.

    I feel comfortable using this system.

  8. 8.

    The information (such as online help, on-screen messages and other documentation) provided with this system is clear.

  9. 9.

    I believe I became productive quickly using this system.

  10. 10.

    The system gives error messages that clearly tell me how to fix problems.

  11. 11.

    I can effectively complete my work using this system.

  12. 12.

    Whenever I make a mistake using the system, I recover easily and quickly.

  13. 13.

    The information provided with the system is easy to understand.

  14. 14.

    I like using the interface of this system.

  15. 15.

    The system information (such as online help, on-screen messages and other documentation) is effective in helping me complete my work.

  16. 16.

    The organization of information on the system screens is clear.

  17. 17.

    This system has all the functions and capabilities I expect it to have.

  18. 18.

    It was easy to learn to use this system.

  19. 19.

    Overall, I am satisfied with this system.

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Barak, M., Kastelan, I., Azia, Z. (2016). Exploring Aspects of Self-regulated Learning Among Engineering Students Learning Digital System Design in the FPGA Environment—Methodology and Findings. In: Szewczyk, R., Kaštelan, I., Temerinac, M., Barak, M., Sruk, V. (eds) Embedded Engineering Education. Advances in Intelligent Systems and Computing, vol 421. Springer, Cham. https://doi.org/10.1007/978-3-319-27540-6_10

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  • DOI: https://doi.org/10.1007/978-3-319-27540-6_10

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-27539-0

  • Online ISBN: 978-3-319-27540-6

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