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Design of a New Game for Teaching Assembly Process

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Industrial and Robotic Systems (LASIRS 2019)

Part of the book series: Mechanisms and Machine Science ((Mechan. Machine Science,volume 86))

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Abstract

Assembly practice is regarded as a great way to deal with the training needs of the increasing number of mechanical companies as students can be equipped with hands-on skills and working experience from assembly training. However, the current assembly-related courses with hands-on activities have a series of problems including cost and safety. This paper analyzes the possibility of applying serious games to assembly training and introduces a novel serious game to help mechanical engineering students participate the assembly process in a fun environment. The game is developed by Unity3D and based on BCN3D MOVEO robotic arm. Learners can get familiar with the assembly process from the game and instructors can customize the assembly process for their students to learn. The benefits this game can have on mechanical engineering education are examined

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Correspondence to Rafiq Ahmad .

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Wang, T., Ahmad, R. (2020). Design of a New Game for Teaching Assembly Process. In: Hernandez, E., Keshtkar, S., Valdez, S. (eds) Industrial and Robotic Systems. LASIRS 2019. Mechanisms and Machine Science, vol 86. Springer, Cham. https://doi.org/10.1007/978-3-030-45402-9_6

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