Measuring User Experience on Interactive Fiction in Cinematic Virtual Reality

  • Maria Cecilia ReyesEmail author
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 11318)


This paper proposes a methodology to measure User Experience (UX) dimensions on Interactive Fiction in Cinematic Virtual Reality (IFcVR), in order to evaluate the effectiveness of IFcVR as a narrative form and as a vehicle for different types of messages. The presented methodology merges Human Computer Interface (HCI) evaluation techniques with Interactive Digital Narrative (IDN) user dimensions, and gathers both qualitative and quantitative data by mixing different types of instruments. An experimental evaluation of an interactive VR fiction film functional prototype demonstrates the viability of the proposed methodology while gathered data shows a positive acceptance by the participants to IFcVR as an entertaining and immersive experience.


Cinematic virtual reality Interactive digital narrative Interactive fiction in cinematic virtual reality Hyperfiction Medium-conscious narratology User experience measurement 


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© Springer Nature Switzerland AG 2018

Authors and Affiliations

  1. 1.Università degli Studi di GenovaGenoaItaly

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