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Interactive Storytelling

11th International Conference on Interactive Digital Storytelling, ICIDS 2018, Dublin, Ireland, December 5–8, 2018, Proceedings

  • Rebecca Rouse
  • Hartmut Koenitz
  • Mads Haahr

Part of the Lecture Notes in Computer Science book series (LNCS, volume 11318)

Also part of the Information Systems and Applications, incl. Internet/Web, and HCI book sub series (LNISA, volume 11318)

Table of contents

  1. Front Matter
    Pages I-XIX
  2. Introduction

    1. Front Matter
      Pages 1-1
  3. The Future of the Discipline

    1. Front Matter
      Pages 19-19
    2. R. Michael Young
      Pages 21-35
  4. Theory and Analysis

    1. Front Matter
      Pages 63-63
    2. John T. Murray, Raquel Robinson, Michael Mateas, Noah Wardrip-Fruin
      Pages 79-92
    3. Christian Roth, Tom van Nuenen, Hartmut Koenitz
      Pages 93-106
    4. Hartmut Koenitz, Andrea Di Pastena, Dennis Jansen, Brian de Lint, Amanda Moss
      Pages 107-120
    5. Bjørn Anker Gjøl, Niels Valentin Jørgensen, Mathias Ramsø Thomsen, Luis Emilio Bruni
      Pages 121-133
    6. Colette Daiute, Robert O. Duncan, Fedor Marchenko
      Pages 134-142
    7. Sergio Estupiñán, Brice Maret, Kasper Andkjaer, Nicolas Szilas
      Pages 149-153
    8. Max Kreminski, Noah Wardrip-Fruin
      Pages 160-164
    9. Hartmut Koenitz, Christian Roth, Teun Dubbelman
      Pages 165-170
    10. Sarah Harmon, Seth Chatterton
      Pages 171-175
    11. Nicolas Szilas, Monika Marano, Sergio Estupiñán
      Pages 176-180
  5. Practices in Games

    1. Front Matter
      Pages 191-191
    2. Andrea Di Pastena, Dennis Jansen, Brian de Lint, Amanda Moss
      Pages 206-216
    3. Felipe Breyer, Judith Kelner, Daniel Ferreira, José Paulo Teixeira, Paulo de Lima Filho, Pedro Henrique Mendonça et al.
      Pages 217-229
    4. Trena Lee, Alex Mitchell
      Pages 240-249
    5. Ryan Javanshir, Beth Carroll, David E. Millard
      Pages 250-258
    6. Elizabeth Goins
      Pages 265-269
    7. Esther Doorly, Kelly McErlean
      Pages 285-288
    8. Kirsty Michelle McGill
      Pages 289-292
  6. Practices in Virtual Reality

    1. Front Matter
      Pages 293-293
    2. Colm O. Fearghail, Cagri Ozcinar, Sebastian Knorr, Aljosa Smolic
      Pages 308-322
    3. Asim Hameed, Andrew Perkis
      Pages 323-332
    4. Paulo Bala, Raul Masu, Valentina Nisi, Nuno Nunes
      Pages 333-337
    5. Sylvia Rothe, Mario Montagud, Christian Mai, Daniel Buschek, Heinrich Hußmann
      Pages 338-342
    6. Néill O’Dwyer, Jan Ondřej, Rafael Pagés, Konstantinos Amplianitis, Aljoša Smolić
      Pages 348-351
    7. Torbjörn Svensson, Lissa Holloway-Attaway, Etienne Beroldy
      Pages 352-355
    8. Nick Verouden, Mirjam Vosmeer, Alyea Sandovar
      Pages 356-358
    9. Declan Dowling, Colm O. Fearghail, Aljosa Smolic, Sebastian Knorr
      Pages 359-362
  7. Practices in Theater and Performance

    1. Front Matter
      Pages 367-367

About these proceedings

Introduction

This book constitutes the refereed proceedings of the 11th International Conference on Interactive Digital Storytelling, ICIDS 2018, held in Dublin, Ireland, in December 2018. 

The 20 revised full papers and 16 short papers presented together with 17 posters, 11 demos, and 4 workshops were carefully reviewed and selected from 56, respectively 29, submissions. The papers are organized in the following topical sections: the future of the discipline; theory and analysis; practices and games; virtual reality; theater and performance; generative and assistive tools and techniques; development and analysis of authoring tools; and impact in culture and society. 

Keywords

3D artificial intelligence augmented reality classification computer games computer networks data communication systems education game design Human-Computer Interaction (HCI) interactive computer graphics internet mobile computing mobile devices social media telecommunication networks user interfaces video games virtual reality World Wide Web

Editors and affiliations

  1. 1.Rensselaer Polytechnic InstituteTroyUSA
  2. 2.University of the Arts UtrechtUtrechtThe Netherlands
  3. 3.Trinity College DublinDublinIreland

Bibliographic information

  • DOI https://doi.org/10.1007/978-3-030-04028-4
  • Copyright Information Springer Nature Switzerland AG 2018
  • Publisher Name Springer, Cham
  • eBook Packages Computer Science
  • Print ISBN 978-3-030-04027-7
  • Online ISBN 978-3-030-04028-4
  • Series Print ISSN 0302-9743
  • Series Online ISSN 1611-3349
  • Buy this book on publisher's site
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