Abstract
In this chapter, you will create a ball-bouncing, brick-breaking game called Rectangle Destroyer, shown in Figure 8-1, inspired by arcade and early console games such as Breakout and Arkanoid. New features that will be implemented in this game include bouncing off of objects and power-up items.
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“Rollin at 5” was written by Kevin McLeod from http://incompetech.com and released under the Creative Commons Attribution 3.0 license.
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© 2018 Lee Stemkoski
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Stemkoski, L. (2018). Bouncing and Collision Games. In: Java Game Development with LibGDX. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-3324-5_8
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DOI: https://doi.org/10.1007/978-1-4842-3324-5_8
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