Abstract
You’ve learned how to add interactivity to sprites, using the keyboard, but most of your games and applications will use a mouse or touch interface. In this chapter, you’ll learn how to
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© 2015 Rex van der Spuy
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van der Spuy, R. (2015). Mouse and Touch Events. In: Learn Pixi.js. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-1094-9_7
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DOI: https://doi.org/10.1007/978-1-4842-1094-9_7
Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4842-1095-6
Online ISBN: 978-1-4842-1094-9
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