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Learn Pixi.js

Create Great Interactive Graphics for Games and the Web

  • Authors
  • Rex van der Spuy

Table of contents

  1. Front Matter
    Pages i-xxvii
  2. Rex van der Spuy
    Pages 1-42
  3. Rex van der Spuy
    Pages 43-67
  4. Rex van der Spuy
    Pages 69-103
  5. Rex van der Spuy
    Pages 105-120
  6. Rex van der Spuy
    Pages 121-144
  7. Rex van der Spuy
    Pages 145-174
  8. Rex van der Spuy
    Pages 175-197
  9. Rex van der Spuy
    Pages 199-206
  10. Back Matter
    Pages 207-210

About this book

Introduction

Create and display interactive graphics, build scenes and animated transitions, make cross-platform, responsive games and applications for multiple screen resolutions, and use Pixi.js’s spectacular WebGL rendering effects. Learn how to create applications for desktop and touch-screen devices, and how to use the best open-source plugins to extend Pixi.js’s capabilities in a myriad of exciting ways. 

If you've ever wondered what you need to know to start making games, or what technology you need to build high-performance mobile apps, this book will show you the way. Learn Pixi.js is your one-stop shop for everything you need to know to quickly start making spectacular cross-platform interactive games and animations.

  • Take a step-by-step tour of Pixi.js's features by building fun game projects.
  • Learn how to use Pixi.js to make richly interactive graphics and all kind of cross-platform applications.

Learn Pixi.js is a fun and practical brief introduction to using the powerful Pixi.js graphics-rendering engine for making websites, games and mobile apps.

Bibliographic information

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