Physics Joints

  • Steffen Itterheim


In this chapter, you’ll add more game elements to make the levels more fun to design and play. Many complex physics objects require the use of joints. Joints are a means of keeping individual bodies together, and they define the freedom of movement between the connections.


Breaking Force Angle Limit Chain Element Distance Joint Pivot Joint 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

Copyright information

© Steffen Itterheim 2014

Authors and Affiliations

  • Steffen Itterheim
    • 1
  1. 1.IngelheimGermany

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