Abstract
Even though 3D television (3DTV) services are practically up and running and the compatible displays are readily available in the market, the technology is far from mature enough for gaining widespread acceptance from the users. In light of this experience, the MUSCADE project was set up to define, develop, validate, and evaluate the technological innovations in 3DTV capturing, data representation, compression, transmission, and rendering required for a technically efficient and commercially successful 3DTV broadcast system. This chapter summarizes the technologies developed within the MUSCADE consortium to shape the future 3DTV broadcasting.
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Acknowledgments
The work discussed in this chapter was performed within the MUSCADE integration project funded under the European Commission IST FP7 program.
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Arachchi, H.K. (2014). Future of 3DTV Broadcasting: The MUSCADE Perspective. In: Kondoz, A., Dagiuklas, T. (eds) 3D Future Internet Media. Springer, New York, NY. https://doi.org/10.1007/978-1-4614-8373-1_14
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DOI: https://doi.org/10.1007/978-1-4614-8373-1_14
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