Abstract
This chapter provides a historical overview of the role of technology in schools and describes strategies used to address technological innovations in school settings. Four types of emerging technologies are then introduced: (a) technologies that support learning to understand and create; (b) technologies that support learning by collaborating; (c) technologies that support anytime, anyplace learning; and (d) technologies that support learning by gaming. A summary of each chapter presented in this volume is also provided. The chapter concludes with thoughts on future directions of emerging technologies.
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Mouza, C., Lavigne, N.C. (2013). Introduction to Emerging Technologies for the Classroom: A Learning Sciences Perspective. In: Mouza, C., Lavigne, N. (eds) Emerging Technologies for the Classroom. Explorations in the Learning Sciences, Instructional Systems and Performance Technologies. Springer, New York, NY. https://doi.org/10.1007/978-1-4614-4696-5_1
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