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Making a Scene

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Learn Unity 4 for iOS Game Development

Abstract

Playing Angry Bots was fun, but this book is about making games in Unity, not playing games in Unity! Finally, it's time to get started in game development. It's a long journey starting from nothing and ending up with a playable game, and this is the beginning. In this chapter, you'll start with an empty scene in the Unity Editor and populate it with the basic building blocks of a 3D environment: models, textures, lights, a sky, and a camera.

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© 2013 Philip Chu

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Chu, P. (2013). Making a Scene. In: Learn Unity 4 for iOS Game Development. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4302-4876-7_3

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