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Learn Unity 4 for iOS Game Development

  • Authors
  • Philip Chu

Table of contents

  1. Front Matter
    Pages i-xxix
  2. Philip Chu
    Pages 1-18
  3. Philip Chu
    Pages 19-60
  4. Philip Chu
    Pages 61-111
  5. Philip Chu
    Pages 113-147
  6. Philip Chu
    Pages 149-174
  7. Philip Chu
    Pages 175-211
  8. Philip Chu
    Pages 213-253
  9. Philip Chu
    Pages 255-281
  10. Philip Chu
    Pages 283-307
  11. Philip Chu
    Pages 309-336
  12. Philip Chu
    Pages 373-400
  13. Philip Chu
    Pages 401-416
  14. Philip Chu
    Pages 439-451
  15. Philip Chu
    Pages 453-497
  16. Philip Chu
    Pages 499-514
  17. Back Matter
    Pages 515-524

About this book

Introduction

Unity is an incredibly powerful and popular game creation tool, and Unity 4 brings even more great features, including Mechanim animation. Learn Unity 4 for iOS Game Development will show you how to use Unity with Xcode to create fun, imaginative 3D games for iPhone, iPad, and iPod touch. You'll learn how to optimize your game for both speed and quality, how to test and profile your game, and how to get the most out of your iOS device features, including the gyroscope and accelerometer.

You'll also learn how to incorporate the latest Game Center improvements in iOS 6 into your game, how to make sure your game gets into the App Store, and even how to promote your app and track revenue.

If you have a great 3D game idea, and you want to make it a reality in the App Store, then Learn Unity 4 for iOS Game Development has exactly what you need.

Bibliographic information

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