Abstract
Mr. Nom was a great success. Due to its solid initial design and game framework, implementing Mr. Nom was a breeze for us. Best of all, the game runs smoothly even on low-end devices. Of course, Mr. Nom is not a very complex or graphically intense game, so using the Canvas API for rendering proved to be a good idea.
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© 2011 Mario Zechner and Robert Green
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Zechner, M., Green, R. (2011). OpenGL ES: A Gentle Introduction. In: Beginning Android 4 Games Development. Apress. https://doi.org/10.1007/978-1-4302-3988-8_7
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DOI: https://doi.org/10.1007/978-1-4302-3988-8_7
Publisher Name: Apress
Print ISBN: 978-1-4302-3987-1
Online ISBN: 978-1-4302-3988-8
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