Abstract
To create special visual effects, game programmers often make use of particle systems. Particle systems work by emitting vast numbers of tiny particles and rendering them efficiently, much more efficiently than if they were sprites. This allows you to simulate effects such as rain, fire, snow, explosions, vapor trails, and many more.
Keywords
Particle System Particle Effect Emitter Mode Gravity Mode Particle Designer
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.
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Copyright information
© Steffen Itterheim and Andreas Löw 2011