Abstract
To create special visual effects, game programmers often make use of particle systems. Particle systems work by emitting vast numbers of tiny particles and rendering them efficiently, much more efficiently than if they were sprites. This allows you to simulate effects such as rain, fire, snow, explosions, vapor trails, and many more.
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© 2011 Steffen Itterheim and Andreas Löw
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Itterheim, S., Löw, A. (2011). Particle Effects. In: Learn cocos2D Game Development with iOS 5. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4302-3814-0_9
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DOI: https://doi.org/10.1007/978-1-4302-3814-0_9
Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4302-3813-3
Online ISBN: 978-1-4302-3814-0
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