Learn cocos2D Game Development with iOS 5 pp 243-267 | Cite as
Working with Tilemaps
Chapter
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Abstract
In the next two chapters, I’ll introduce you to the world of tile-based games. Whether you’ve been playing games since the age of classic role-playing games like Ultima or you’ve just recently joined your Facebook friends in Farmville, I’m sure you’ve already played a game that uses the tilemap concept for displaying its graphics.
Keywords
Game World Tile Image Object Layer Draw Method Individual Tile
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.
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Copyright information
© Steffen Itterheim and Andreas Löw 2011