Next up
Rotate Around Arbitrary Axes
Continuing in
Understanding Movement and Rotation in C#
This is a preview of subscription content
Your browser needs to be JavaScript capable to view this video
Try reloading this page, or reviewing your browser settings
In this video segment, learn the distinction between Local Space and World Space and how to transform between the two using the Transform component.
Keywords
- Local Space
- World Space
- Unity
- Coordinate systems
- Transform
- Inverse transform
About this video
- Author(s)
- Alan Thorn
- First online
- 12 January 2019
- DOI
- https://doi.org/10.1007/978-1-4842-4442-5_9
- Online ISBN
- 978-1-4842-4442-5
- Publisher
- Apress
- Copyright information
- © Alan Thorn 2019