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Physical, Virtual, and Game World Persistence

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Encyclopedia of Computer Graphics and Games

Synonyms

Persistent environment; Persistent state world; Persistent world

Definition: “World Persistence”

Bartle, in 2003, stated that a persistent virtual world “continues to exist and develop internally even when there are no people interacting with it” (Bartle 2003). Bartle’s criterion that the world “continues to exist” can be referred to as “world persistence” (Nevelsteen 2015), with the element of time, as a minimum, continually “developing internally” within the world, i.e., “a [persistent] virtual world cannot be paused” (Bell and Robbins-Bell 2008).

Introduction

In popular discourse, world “persistent” or “persistence” is often related to a feature to mean the continued existence of that feature, e.g., persistent storage meaning nonvolatile storage. This entry focuses on world persistence. Concepts such as world persistence and data persistence are often erroneously used interchangeably, and ambiguity creeps into the meaning of combined terms when using a particular word...

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Correspondence to Kim J. L. Nevelsteen .

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© 2016 Springer International Publishing Switzerland

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Nevelsteen, K.J.L. (2016). Physical, Virtual, and Game World Persistence. In: Lee, N. (eds) Encyclopedia of Computer Graphics and Games. Springer, Cham. https://doi.org/10.1007/978-3-319-08234-9_72-2

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  • DOI: https://doi.org/10.1007/978-3-319-08234-9_72-2

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  • Online ISBN: 978-3-319-08234-9

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Chapter history

  1. Latest

    Physical, Virtual, and Game World Persistence
    Published:
    16 July 2016

    DOI: https://doi.org/10.1007/978-3-319-08234-9_72-2

  2. Original

    Physical, Virtual, and Game World Persistence
    Published:
    07 March 2016

    DOI: https://doi.org/10.1007/978-3-319-08234-9_72-1