Definition
2D image based animation with the iPad is the process of developing new visualization and production methods with the use of a mobile device, while simultaneously providing theoretical and practical instruction of fundamental animation techniques.
Introduction
Teaching computer animation techniques using innovative approaches was made possible for me with two consecutive “Teaching with Technology” grants from Framingham State University. The goal of these grants is to enhance faculty competencies and improve student engagement. iPads were procured for inventive ways to learn digital animation and time-based media for artistic and commercial purposes.
In this entry, I will share how the use of technology has enriched and broadened the academic experience for students learning computer animation. I will also cover the goals and outcomes of this research, including student survey results,...
This is a preview of subscription content, log in via an institution.
References
Davis, A.M., et al.: Technology enhancement tools in an undergraduate biology course. Educause Review. http://er.educause.edu/articles/2012/12/technology-enhancement-tools-in-an-undergraduate-biology-course (2012)
Dowling, J.C.: Multimedia Demystified. McGraw-Hill, New York (2012)
Author information
Authors and Affiliations
Corresponding author
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2015 Springer International Publishing Switzerland
About this entry
Cite this entry
Dowling, J.C. (2015). Exploring Innovative Technology: 2D Image Based Animation with the iPad. In: Lee, N. (eds) Encyclopedia of Computer Graphics and Games. Springer, Cham. https://doi.org/10.1007/978-3-319-08234-9_56-1
Download citation
DOI: https://doi.org/10.1007/978-3-319-08234-9_56-1
Received:
Accepted:
Published:
Publisher Name: Springer, Cham
Online ISBN: 978-3-319-08234-9
eBook Packages: Springer Reference Computer SciencesReference Module Computer Science and Engineering