Skip to main content

Collaborative Engineering and Virtual Prototyping Within Virtual Reality

  • Living reference work entry
  • First Online:
Encyclopedia of Computer Graphics and Games
  • 222 Accesses

Synonyms

Collaborative engineering; Computer aided design; Computer aided engineering; Prototyping; Virtual reality

Definitions

Computer Aided Design (CAD) and Computer Aided Engineering (CAE) are now benefiting from advantages of virtual reality systems in terms of visual collaboration between engineers, designers, and customers, reducing prototyping costs and minimizing required design and development time.

Introduction

Virtual prototyping is a method in the process of product development. It uses outputs of Computer Aided Design (CAD) and Computer Aided Engineering (CAE) software to validate the design before making a physical prototype. Traditionally, it is done by using one or combination of more than one 3D computer software to generate geometrical shapes and combining them in order to test mechanical motions, functions, and fit. These geometrical shapes represent parts of the project and they could be manipulated by CAE software to simulate the behavior of the part in the real...

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Institutional subscriptions

References

  • Altundag, A.M., Edwards, L., Demirkan, C., Aksoy, O.: “Oyun Motoru Kullanilarak Sanal Prototipleme Altyapisi: Augmea Immersive Platform TM.” EEMKON (2017)

    Google Scholar 

  • Tseng, M.M., Jiao, J., Chuan-Jun, S.: Virtual prototyping for customized product development. Integr. Manuf. Syst. 9(6), 334–343 (1998)

    Article  Google Scholar 

  • Vosniakos, G.C.: Feature-based product engineering: a critique. Int. J. Adv. Manuf. Technol. 14(7), 474–480 (1998)

    Article  Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Ozan Özkan .

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2018 Springer International Publishing AG

About this entry

Check for updates. Verify currency and authenticity via CrossMark

Cite this entry

Özkan, O., Tıngöy, Ö. (2018). Collaborative Engineering and Virtual Prototyping Within Virtual Reality. In: Lee, N. (eds) Encyclopedia of Computer Graphics and Games. Springer, Cham. https://doi.org/10.1007/978-3-319-08234-9_171-1

Download citation

  • DOI: https://doi.org/10.1007/978-3-319-08234-9_171-1

  • Received:

  • Accepted:

  • Published:

  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-08234-9

  • Online ISBN: 978-3-319-08234-9

  • eBook Packages: Springer Reference Computer SciencesReference Module Computer Science and Engineering

Publish with us

Policies and ethics