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Redesigning Games for New Interfaces and Platforms

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Encyclopedia of Computer Graphics and Games

Synonyms

Adaptation; Crossplatform; Porting

Definition

Redesigning games for crossplatform adaptations and new interfaces (crossplatform game redesign) is to redesign the interface, interaction, user experience (UX), game mechanics, rules, assets, and even the narrative and genre of a game which already existed in its native platform, to fit in the needs, abilities, potentials, and predictions of the new (ported or migrated) platform.

Crossplatform game redesign is a broader range of spectrum than game adaptation, between the two extreme points of the original game itself (a game which was designed in its native platform) and a completely different game (a game which is designed in another platform with a different narration, gameplay, rules, assets, UX, and interface).

Introduction

In the competitive bussiness world of digital games industry, there are many gaming platforms, and these are not identical. There are various gaming platforms developed with several technologies at...

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Correspondence to Cetin Tuker .

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© 2018 Springer International Publishing AG

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Tuker, C. (2018). Redesigning Games for New Interfaces and Platforms. In: Lee, N. (eds) Encyclopedia of Computer Graphics and Games. Springer, Cham. https://doi.org/10.1007/978-3-319-08234-9_145-1

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  • DOI: https://doi.org/10.1007/978-3-319-08234-9_145-1

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-08234-9

  • Online ISBN: 978-3-319-08234-9

  • eBook Packages: Springer Reference Computer SciencesReference Module Computer Science and Engineering

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