Encyclopedia of Education and Information Technologies

2020 Edition
| Editors: Arthur Tatnall

Teaching with Computing, Educational Games

  • Johan van NiekerkEmail author
Reference work entry
DOI: https://doi.org/10.1007/978-3-030-10576-1_18
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Synonyms

Serious Games

Play is widely considered to be the most natural form of learning. According to Vygotsky, play contains all developmental tendencies in a condensed form and is in itself a major source of development (Vygotsky 1978). In an online environment, computer games provide individuals with opportunities to play. Most of these games are designed primarily as entertainment. However, some games are meant to be more than just entertainment.

Serious games include all forms of games that have a serious intention, such as educational games, which have the intention to impart specific skills or knowledge to the player. In many areas it is difficult to reach the youth in an effective manner which engages them in high-quality educational material. This can act as an obstacle to learning (Boyle et al. 2016). Educational games provide an important instructional medium in such areas where it is...

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References

  1. Boyle EA, Hainey T, Connolly TM, Gray G, Earp J, Ott M, Lim T, Ninaus M, Ribeiro C, Pereira J (2016) An update to the systematic literature review of empirical evidence of the impacts and outcomes of computer games and serious games. Comp Educ 94:178–192CrossRefGoogle Scholar
  2. Mouaheb H, Fahli A, Moussetad M, Eljamali S (2012) The serious game: what educational benefits? Procedia Soc Behav Sci 46:5502–5508CrossRefGoogle Scholar
  3. Petri G, Gresse von Wangenheim C (2017) How games for computing education are evaluated? A systematic literature review. Comp Educ 107:68–90CrossRefGoogle Scholar
  4. Vygotsky L (1978) Mind in Society: The Development of Higher Psychological Processes. (M. Cole, V. John-Steiner, S. Scribner, & E. Souberman, transl.) Cambridge, MA: Harvard University PressGoogle Scholar

Copyright information

© Springer Nature Switzerland AG 2020

Authors and Affiliations

  1. 1.School of ICTNelson Mandela UniversityPort ElizabethSouth Africa

Section editors and affiliations

  • Sigrid Schubert
    • 1
  1. 1.Faculty Science and TechnologyUniversity of SiegenSiegenGermany