Agile Science moves scientific inquiry from asking “what works on average?” to “what works for me?” To do so, it uses evolution-inspired iterative creation, optimization, and repurposing to develop repurposable interventions and components organized by when, where, and for whom they work. Agile science (Hekler et al. 2016) is a process for creating useful and usable behavior change interventions and corresponding usable evidence for supporting decision-making of individuals/patients, practitioners, and policy-makers. The process starts with creating many variations of plausibly useful behavior change interventions for a “niche,” i.e., specified people, places, and times. This is followed by optimizingthose behavior change interventions for that targeted niche. Optimization tests whether the interventions produce the desired real-world success, with definitions of...
References and Further Readings
- Klasnja, P., Hekler, E. B., Korinek, E. V., Harlow, H, & Mishra, S. R. (2017). Toward usable evidence: Optimizing knowledge accumulation in HCI research on health behavior change. In Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems (CHI ‘17), ACM, New York, pp. 3071–3082. https://doi.org/10.1145/3025453.3026013.