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Gliders in Cellular Automata

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Computational Complexity
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Article Outline

Glossary

Definition of the Subject

Introduction

Other GL Rules in the Square Grid

Why Treat All Neighbors the Same?

Gliders in One Dimension

Two Dimensional Gliders in Non‐Square Grids

Three and Four Dimensional Gliders

Future Directions

Bibliography

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Abbreviations

Game of life:

A particular cellular automaton (CA) discovered by John Conway in 1968.

Neighbor:

A neighbor of cell x is typically a cell that is in close proximity to (frequently touching) cell x.

Oscillator :

A periodic shape within a specific CA rule.

Glider :

A translating oscillator that moves across the grid of a CA.

Generation:

The discrete time unit which depicts the evolution of a CA.

Rule:

Determines how each individual cell within a CA evolves.

Bibliography

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© 2012 Springer-Verlag

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Bays, C. (2012). Gliders in Cellular Automata. In: Meyers, R. (eds) Computational Complexity. Springer, New York, NY. https://doi.org/10.1007/978-1-4614-1800-9_83

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