Harley and colleagues (1992) defined cognitive rehabilitation as “systematic, functionally-oriented service of therapeutic cognitive activities, based on assessment and understanding of the person’s brain-behavior deficits.” Computerized interventions (CIs) for cognitive rehabilitation employ an electronic medium to either (1) directly improve a specific cognitive ability (restitution) or (2) serve as an external aid that reduces the impact of cognitive dysfunction on daily life (compensation). Today’s computerized interventions, which include computer software, smartphone, and tablet applications and video games, have been praised as a cost-effective and easily accessible alternative to traditional in-person treatments (Kueider et al. 2012).
Lynch (2002) presents a detailed historical timeline of the development and evolution of CIs. According to his comprehensive review, CI began with the popularization of video games and personal computers in the...
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