Encyclopedia of Computer Graphics and Games

Living Edition
| Editors: Newton Lee

User-Centered Design and Evaluation Methodology for Virtual Environments

  • Jolanda G. TrompEmail author
  • Chung V. Le
  • Tho L. Nguyen
Living reference work entry
DOI: https://doi.org/10.1007/978-3-319-08234-9_167-1



User-driven development framework for virtual reality setups: a development methodology for virtual reality systems, that puts the user central in a cyclical development process, iteratively clarifying the usability goals for the setup in terms of the user, system, and organizational characteristics and needs, and systematically matching these onto the technologies, interfaces, and processes to be developed, in order to achieve a time- and cost-effective development process, and a VR Setup with a satisfactory user experience, with efficient task and workflow, giving extensive attention at each stage of the design process to evaluating the user experience and user interface.

User-Centered Software Development for VR

The user-centered software...
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  1. Eastgate, R., Wilson, J., D’Cruz, M.: Structured development of virtual environments. In: Hale, K.S., Stanney, K.M. (eds.) Handbook of Virtual Environments; Design, Implementations, and Applications, 2nd edn, pp. 353–390. CRC Press, Taylor & Francis Group, Boca Raton (2014)Google Scholar
  2. Tromp, J.G., Steed, A., Wilson, J.: Systematic usability design and evaluation for collaborative virtual environments. Presence Teleop. Virt. Environ. 12(3), 241–267 (2003)CrossRefGoogle Scholar

Copyright information

© Springer International Publishing AG 2018

Authors and Affiliations

  • Jolanda G. Tromp
    • 1
    Email author
  • Chung V. Le
    • 1
  • Tho L. Nguyen
    • 1
  1. 1.Center for Simulation and Visualization, Duy Tan UniversityDa NangVietnam