Games and Immersive Participatory Simulations for Science Education: An Emerging Type of Curricula Sasha BarabChris Dede OriginalPaper 22 March 2007 Pages: 1 - 3
Mad City Mystery: Developing Scientific Argumentation Skills with a Place-based Augmented Reality Game on Handheld Computers Kurt D. SquireMingfong Jan OriginalPaper Open access 15 February 2007 Pages: 5 - 29
On Location Learning: Authentic Applied Science with Networked Augmented Realities Eric RosenbaumEric KlopferJudy Perry OriginalPaper 13 December 2006 Pages: 31 - 45
Children’s Participation in a Virtual Epidemic in the Science Classroom: Making Connections to Natural Infectious Diseases Nina NeulightYasmin B. KafaiCathleen Galas OriginalPaper 23 November 2006 Pages: 47 - 58
Relating Narrative, Inquiry, and Inscriptions: Supporting Consequential Play Sasha A. BarabTroy D. SadlerSteven Zuiker OriginalPaper Open access 29 November 2006 Pages: 59 - 82
Exploring the Use of Individualized, Reflective Guidance In an Educational Multi-User Virtual Environment Brian C. Nelson OriginalPaper Open access 23 December 2006 Pages: 83 - 97
The Impact of Student Self-efficacy on Scientific Inquiry Skills: An Exploratory Investigation in River City, a Multi-user Virtual Environment Diane Jass Ketelhut OriginalPaper Open access 07 December 2006 Pages: 99 - 111