Abstract
This paper considers the implications of Distributed Virtual Reality in terms of user interaction and networking. It is argued that the allocation strategy of data in such a system is one of the fundamental problems faced by designers of Distributed Virtual Reality applications. The need to use experience and techniques drawn from distributed databases is highlighted.
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Taylor, S.J.E., Moody, S. Virtual reality: A distributed perspective. Virtual Reality 1, 91–94 (1995). https://doi.org/10.1007/BF02009724
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DOI: https://doi.org/10.1007/BF02009724