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Primary Research on Standardization of Real-Time Interactive e-Learning Platform

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Part of the book series: Communications in Computer and Information Science ((CCIS,volume 1227))

Abstract

In recent years, under the joint promotion of national policies, science and technology and capital, the e-Learning education market has developed rapidly. Among them, real-time interactive e-Learning is gradually recognized by the public for its good interactivity and effective learning scenes. However, real-time interactive e-Learning is still at an early stage of development and lacks standardization and systematization. How to establish and perfect the real-time interactive e-Learning platform standard conforming to the educational law? How to establish a teaching mode suitable for most teachers? This paper expounds the differences between real-time interactive e-learning and other online learning. The characteristics and advantages of the existing real-time interactive e-learning platform are analyzed, and the hardware equipment standards, teaching standards, standardization activities and organization are proposed. As well as standards-based development practices and driving forces for improving existing standards and developing new standards. Optimizing the educational process, cultivating learning habits and improving learning efficiency are the research objectives of this paper.

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Correspondence to Hui Zhang .

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Zhang, H. (2020). Primary Research on Standardization of Real-Time Interactive e-Learning Platform. In: Shen, J., Chang, YC., Su, YS., Ogata, H. (eds) Cognitive Cities. IC3 2019. Communications in Computer and Information Science, vol 1227. Springer, Singapore. https://doi.org/10.1007/978-981-15-6113-9_22

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  • DOI: https://doi.org/10.1007/978-981-15-6113-9_22

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  • Publisher Name: Springer, Singapore

  • Print ISBN: 978-981-15-6112-2

  • Online ISBN: 978-981-15-6113-9

  • eBook Packages: Computer ScienceComputer Science (R0)

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