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Path Planning for Active V-Slam Based on Reinforcement Learning

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Cognitive Systems and Signal Processing (ICCSIP 2018)

Part of the book series: Communications in Computer and Information Science ((CCIS,volume 1006))

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Abstract

Slam (Simultaneous Localization and Mapping) is a passive system and in traditional slam algorithm robot’s path is not considered when improving localization uncertainty. However, improving localization accuracy while autonomously exploring unknown environments needs to get abundant feature points and make enough loop closures. To that end we propose a reinforcement learning based active slam framework that can add path planning to existing slam algorithms. In this framework a reinforcement learning agent plans the path while slam is processing. We have tested our framework in simulation environments built in Unreal engine with unrealcv plugin and we have got excellent results.

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Acknowledgement

This work is supported by National Key R&D Program of China under with Grant No. 2017YFB1302302.

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Correspondence to Borui Li .

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Li, B., Sun, F., Liu, H., Fang, B. (2019). Path Planning for Active V-Slam Based on Reinforcement Learning. In: Sun, F., Liu, H., Hu, D. (eds) Cognitive Systems and Signal Processing. ICCSIP 2018. Communications in Computer and Information Science, vol 1006. Springer, Singapore. https://doi.org/10.1007/978-981-13-7986-4_42

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  • DOI: https://doi.org/10.1007/978-981-13-7986-4_42

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  • Publisher Name: Springer, Singapore

  • Print ISBN: 978-981-13-7985-7

  • Online ISBN: 978-981-13-7986-4

  • eBook Packages: Computer ScienceComputer Science (R0)

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