Abstract
The increase in smart phone devices has lead to an exponential growth in the number of MUs (mobile user). With increasing number of MUs, the demand for data rate also increases. So, femtocells are deployed in indoor regions to give efficient coverage. Users on entering the system gets randomly connected to one of the femtocell under its coverage. This leads to some femtocell being overloaded and some femtocells remaining underutilized. In this paper, a non-cooperative game is played between the users for deciding among the femtocells under its coverage which gives an optimum performance; without hampering the performance of other users. The critical selection is based on reaching Nash Equilibrium of the game with the help of the utility function. This function is based on two important network parameters path loss and data rate of the femtocell. Simulations shows this approach helps in balancing the overall load of the system.
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Acknowledgments
The authors are grateful to West Bengal University of Technology TEQIP II program and DST FIST program with reference number FIST/ETI/296/2011.
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Asmita Roy, Priti Deb, Sadip Midya, Debashis De, Koushik Majumder (2017). Femtocell-Based Load Balancing Using a Noncooperative Game. In: Singh, R., Choudhury, S. (eds) Proceeding of International Conference on Intelligent Communication, Control and Devices . Advances in Intelligent Systems and Computing, vol 479. Springer, Singapore. https://doi.org/10.1007/978-981-10-1708-7_24
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DOI: https://doi.org/10.1007/978-981-10-1708-7_24
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