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A Logic for Extensive Games with Short Sight

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Book cover Logic, Rationality, and Interaction (LORI 2013)

Part of the book series: Lecture Notes in Computer Science ((LNTCS,volume 8196))

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Abstract

To characterize the structures and reason about strategies of extensivegames,much work has been done to provide the logical systems for such games. These logic systems focus on various perspectives of extensive games: (Harrenstein et al., 2003) concentrated on describing equilibrium concepts and strategic reasoning. (van Benthem, 2002) used dynamic logic to describe games as well as strategies.

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References

  1. Blackburn, P., de Rijke, M., Venema, Y.: Modal logic. Cambridge University Press (2001)

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  2. Grossi, D., Turrini, P.: Short sight in extensive games. In: AAMAS, pp. 805–812 (2012)

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  3. Harrenstein, P., van der Hoek, W., Meyer, J.-J.C., Witteveen, C.: A modal characterization of nash equilibrium. Fundamenta Informaticae 57(2-4), 281–321 (2003)

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  4. van Benthem, J.: Extensive games as process models. Journal of Logic, Language and Information 11(3), 289–313 (2002)

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Liu, C., Liu, F., Su, K. (2013). A Logic for Extensive Games with Short Sight. In: Grossi, D., Roy, O., Huang, H. (eds) Logic, Rationality, and Interaction. LORI 2013. Lecture Notes in Computer Science, vol 8196. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-40948-6_28

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  • DOI: https://doi.org/10.1007/978-3-642-40948-6_28

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-40947-9

  • Online ISBN: 978-3-642-40948-6

  • eBook Packages: Computer ScienceComputer Science (R0)

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