Abstract
This paper presents TouchRAM, a multitouch-enabled tool for agile software design modeling aimed at developing scalable and reusable software design models. The tool gives the designer access to a vast library of reusable design models encoding essential recurring design concerns. It exploits model interfaces and aspect-oriented model weaving techniques as defined by the Reusable Aspect Models (RAM) approach to enable the designer to rapidly apply reusable design concerns within the design model of the software under development. The paper highlights the user interface features of the tool specifically designed for ease of use, reuse and agility (multiple ways of input, tool-assisted reuse, multitouch), gives an overview of the library of reusable design models available to the user, and points out how the current state-of-the-art in model weaving had to be extended to support seamless model reuse.
Keywords
- Graphical User Interface
- Model Transformation
- Class Diagram
- Object Constraint Language
- Eclipse Modeling Framework
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.
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Al Abed, W., Bonnet, V., Schöttle, M., Yildirim, E., Alam, O., Kienzle, J. (2013). TouchRAM: A Multitouch-Enabled Tool for Aspect-Oriented Software Design. In: Czarnecki, K., Hedin, G. (eds) Software Language Engineering. SLE 2012. Lecture Notes in Computer Science, vol 7745. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-36089-3_16
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DOI: https://doi.org/10.1007/978-3-642-36089-3_16
Publisher Name: Springer, Berlin, Heidelberg
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