Abstract
The battle deduction simulation system is usually designed as MAS (Multi-Agent System). Environment modeling is considered as the most important process in constructing a MAS. The MRM (Multi-Resolution Modeling) technique is used to build the simulation entity models. In order to construct environment model with multi-resolution in the battle deduction simulation system, a classification of battlefield environment is proposed and a battlefield environment modeling method based on the concept of Holon is put forward. This method uses the cooperation of Holon to make environment model form a dynamic hierarchical structure, which has the characteristics of multi-resolution. This environment model is able to offer environmental information with corresponding resolution for the multi-resolution entity model in the battle deduction simulation system.
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© 2012 Springer-Verlag Berlin Heidelberg
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Han, H., Kang, F., Yang, H., Wang, S. (2012). Study on Holon Environment Model in Battle Deduction Simulation System. In: Xiao, T., Zhang, L., Ma, S. (eds) System Simulation and Scientific Computing. ICSC 2012. Communications in Computer and Information Science, vol 326. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-34381-0_19
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DOI: https://doi.org/10.1007/978-3-642-34381-0_19
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-642-34380-3
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