Abstract
This paper discusses the different techniques one can use to publish digital models of real globes on the web.
The described solutions form two groups. The first one includes various KML/KMZ models viewable in geo-browsers or using the Google Earth plug-in, while the second one consists of VRML/X3D models. The main advantages and disadvantages of each solution are also discussed.
Although the main purpose of these techniques is to publish digital models of old globes, any other kind of global raster data can be visualized in the same way.
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Examples in this text and more resources on the topic including links to VRML/X3D players and plug-ins are available at the following URL: http://mercator.elte.hu/~saman/webglobes/
Globe Digitising
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Acknowledgements
The European Union and the European Social Fund have provided financial support to the project under the grant agreement no. TÁMOP 4.2.1./B-09/1/KMR-2010-0003.
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© 2012 Springer-Velag Berlin Heidelberg
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Gede, M. (2012). The Possibilities of Globe Publishing on the Web. In: Peterson, M. (eds) Online Maps with APIs and WebServices. Lecture Notes in Geoinformation and Cartography(). Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-27485-5_15
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DOI: https://doi.org/10.1007/978-3-642-27485-5_15
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