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A Cloud and Agent Based Architecture Design for an Educational Mobile SNS Game

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Edutainment Technologies. Educational Games and Virtual Reality/Augmented Reality Applications (Edutainment 2011)

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 6872))

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Abstract

Combining mobile SNS concept and intelligent cloud technology, we propose a cloud and agent based architecture design, for a specific educational mobile SNS game. Our approach is inspired from learning and memory theory of cognitive psychology. We designed a mobile educational SNS game based on cloud architecture, including game logic and conceptual design, the architecture of a common mobile game engine and architecture of intelligent cloud platform. This game can link player and his/her friends via a living virtual agent world, not only for fun, the intelligent cloud server also can provide services for life, education, research, work and communication, etc.

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Lin, J., Miao, C., Yu, H. (2011). A Cloud and Agent Based Architecture Design for an Educational Mobile SNS Game. In: Chang, M., Hwang, WY., Chen, MP., Müller, W. (eds) Edutainment Technologies. Educational Games and Virtual Reality/Augmented Reality Applications. Edutainment 2011. Lecture Notes in Computer Science, vol 6872. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-23456-9_38

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  • DOI: https://doi.org/10.1007/978-3-642-23456-9_38

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-23455-2

  • Online ISBN: 978-3-642-23456-9

  • eBook Packages: Computer ScienceComputer Science (R0)

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