Abstract
A cochlear implant is an electronic device surgically implanted to improve auditory perception in people suffering of severe hearing loss. While a cochlear implant supports a sufficient spoken communication, it is limited in the reception of more complex sounds. Long training sessions are needed in order to enhance the auditory abilities of the patients and, as a consequence, maintain a high level of interest and concentration during the training tasks is mandatory.
In this paper, we present N.O.T.E. (Note Over The Edge): a video game designed for auditory training of prelingually deaf children with cochlear implant. N.O.T.E. has been designed as an integrated and flexible system, using a game-based approach to present to the children a set of tests with different complexity, and allowing to the therapist a complete monitoring of the progresses of the training.
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Acknowledgements
The authors thank Dr. Antonio Mancuso and Dr. Massimo Grassi for their contribution in the design of N.O.T.E..
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© 2016 Springer International Publishing Switzerland
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Riccadonna, A., Gadia, D., Maggiorini, D., Ripamonti, L.A. (2016). N.O.T.E.: Note Over The Edge. In: De Gloria, A., Veltkamp, R. (eds) Games and Learning Alliance. GALA 2015. Lecture Notes in Computer Science(), vol 9599. Springer, Cham. https://doi.org/10.1007/978-3-319-40216-1_38
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DOI: https://doi.org/10.1007/978-3-319-40216-1_38
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