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Augmented Reality to Promote Understanding and Cognizing in Learning of Engineering Drawing

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Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 11937))

Abstract

Since augmented reality (AR) technology has the characteristics of enhancing display effect and real interaction with human beings, it has been widely used in different scenarios of education. However, the AR technology usually requires a corresponding equipment such as a head mounted display (HMD) to display, so its application scope is limited in many aspects. This paper uses the Unity development tools to develop an AR application, which can display three-dimensional (3D) structural models corresponding to different three views of a geometric object on mobile smartphones. During the learning process of engineering drawing, different three views can be scanned by the application, and the corresponding 3D model is automatically restored. By combining the virtual 3D structure with the real world experience, students can better learn engineering drawing courses in the virtual combined environment. The survey results show that the AR application can effectively improve students’ understanding and cognizing of 3D objects in engineering drawing learning.

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Correspondence to Zhe Li .

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Yan, M., Zhao, M., Li, Z. (2019). Augmented Reality to Promote Understanding and Cognizing in Learning of Engineering Drawing. In: Rønningsbakk, L., Wu, TT., Sandnes, F., Huang, YM. (eds) Innovative Technologies and Learning. ICITL 2019. Lecture Notes in Computer Science(), vol 11937. Springer, Cham. https://doi.org/10.1007/978-3-030-35343-8_38

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  • DOI: https://doi.org/10.1007/978-3-030-35343-8_38

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-030-35342-1

  • Online ISBN: 978-3-030-35343-8

  • eBook Packages: Computer ScienceComputer Science (R0)

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