Abstract
We will now address the third question from Chap. 21, namely how graphical models can be learned from given data. Until now, we were given the graphical structure. Now, we will introduce heuristics that allow us to induce these structures.
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Kruse, R., Borgelt, C., Braune, C., Mostaghim, S., Steinbrecher, M. (2016). Learning Graphical Models. In: Computational Intelligence. Texts in Computer Science. Springer, London. https://doi.org/10.1007/978-1-4471-7296-3_25
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DOI: https://doi.org/10.1007/978-1-4471-7296-3_25
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