Abstract
In the original version of Parrondo’s paradox, two losing sequences of games of chance are combined to form a winning sequence. The games in the first sequence depend on a single parameter p, while those in the second depend on two parameters p 1 and p 2. The paradox is said to occur because there exist choices of p, p 1 and p 2 such that the individual sequences of games are losing but a sequence constructed by choosing randomly between the games at each step is winning.
At first sight, such behavior seems surprising. However, we contend in this paper that it should not be seen as surprising. On the contrary, we showthat such behaviour is typical in situations in which we randomly create a sequence from games whose winning regions can be defined on the same parameter space.
Before we discuss this issue, we investigate in some detail the issue of when sequences of games, such as those proposed by Parrondo, should be considered to be winning, losing or fair.
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Costa, A., Fackrell, M., Taylor, P.G. (2005). Two Issues Surrounding Parrondo’s Paradox. In: Nowak, A.S., Szajowski, K. (eds) Advances in Dynamic Games. Annals of the International Society of Dynamic Games, vol 7. Birkhäuser Boston. https://doi.org/10.1007/0-8176-4429-6_31
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DOI: https://doi.org/10.1007/0-8176-4429-6_31
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