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I Fought the Law: Transgressive Play and the Implied Player

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Abstract

What is a player? In what sense does a player exist? When does a player exist? Can there be a player, if there is no game? Before there is a game? Clearly, players cannot exist without a game they are players of. A generic player is an unthinkable, not merely ahistorical, figure. Games, on the other hand, can exist without actual, current players, as mate-rial and conceptual game objects (‘texts’). While the game without a player is a limited perspective, it does denote a hierarchical relation-ship: the historical player cannot exist without a game, but the game, at some point in its existence (e.g. before the first play-testing session in a development cycle), can exist without players, and always without one particular, historical player.

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© 2014 Espen Aarseth

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Aarseth, E. (2014). I Fought the Law: Transgressive Play and the Implied Player. In: Segal, N., Koleva, D. (eds) From Literature to Cultural Literacy. Palgrave Macmillan, London. https://doi.org/10.1057/9781137429704_13

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