Abstract
The episode described above is an incipit to provoke reflection upon a specific aspect of social networks related to the playful component of networking activity and the perception of fun by its amateurs. Indeed, while some of us were uploading content onto the Angels 4 Travellers (A4T) platform, we dismissed from our minds that we were performing a creative act, devoted to the creation of content to be shared with our virtual ‘friends’. Starting from this event, we became involved in reflection on how much virtual activity is done voluntarily and, certainly, with some degree of enjoyment, with the consequence that many virtual communities are becoming widespread thanks to the role of voluntary subjects.
As every Friday evening at seven o’clock, we were chatting along the Naples waterfront, tasting a refreshing lemon ice-cream; it was a delicious ice cream from Chalet Ciro ice cream parlor. While I praised the ice-cream cone, Stefano was intent upon uploading an enthusiastic description of ‘Chalet Ciro’ on the Angels 4 Travellers platform, writing about the tastiness of the lemon flavor and the kindness of the parlor personnel.
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© 2013 Maria Laura Toraldo, Gianluigi Mangia, Stefano Consiglio, and Riccardo Mercurio
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Toraldo, M.L., Mangia, G., Consiglio, S., Mercurio, R. (2013). Play and Fun Politics to Increase the Pervasiveness of Social Community: The Experience of Angels 4 Travellers. In: Teigland, R., Power, D. (eds) The Immersive Internet. Palgrave Macmillan, London. https://doi.org/10.1057/9781137283023_12
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DOI: https://doi.org/10.1057/9781137283023_12
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