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Late Twentieth-Century Science Fiction: Multimedia, Visual Science Fiction and Others

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Part of the Palgrave Histories of Literature book series (Palgrave Histories of Literature)

Abstract

Comics, and especially superhero comics, have — as we have seen — been a tremendously important aspect of later twentieth-century SF. Throughout the 1980s and 1990s a new sophistication entered into the world of Anglophone comics. In addition to the traditional form of magazine format comics, there came on the market a new mode known as ‘graphic novels’, usually issued in a series of part-formats but later bound as a single volume.

Keywords

Science Fiction Game Graphic Cult Member Mother Ship Arcade Game 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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References

  1. McCurdy, Howard E., Space and the American Imagination (Washington DC; Smithsonian Institute Press 1997)Google Scholar
  2. Moore, Alan, Gary Leach and Alan Davis, Miracleman. Book One:A Dream of Flying (Eclipse Books 1988)Google Scholar
  3. Miller, Russell, Bare-Faced Messiah: the TrueStory of L. Ron Hubbard (London: Michael Joseph 1987)Google Scholar
  4. Moore, Alan and Dave Gibbons, Watchmen (New York: DC Comics 1986–87)Google Scholar
  5. Paul, Christiane, Digital Art (London: Thames and Hudson 2003)Google Scholar
  6. Savage, John, Time Travel: Pop, Media and Sexuality 1976–96 (London: Chatto 1996)Google Scholar

Copyright information

© Adam Roberts 2006

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