Skip to main content

The Civil Society Thing: Who, What, Why, Where, How?

  • Chapter
The Global Legitimacy Game

Abstract

This chapter begins the legitimacy discussion in earnest with a look at the civil society phenomenon itself. What is civil society? What is it supposed to do? Why? How many players — if we can count them — are active in it, and where did they come from? This tour of the overall phenomenon leads to an outline of the crucial characteristics of global CSOs that mark them as a new species of international player.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 39.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

Authors

Copyright information

© 2004 Alison Van Rooy

About this chapter

Cite this chapter

Van Rooy, A. (2004). The Civil Society Thing: Who, What, Why, Where, How?. In: The Global Legitimacy Game. Palgrave Texts in International Political Economy. Palgrave Macmillan, London. https://doi.org/10.1057/9780230000957_2

Download citation

Publish with us

Policies and ethics